The further it moves, the harder it hits, which could give fast-moving light mechs a real leg up when things get hairy. The new weapons include a Mortar, the first area-of-effect weapon in the game, and the COIL Beam, with an energy output that increases based on the distance traveled by the attacking mech before firing. Shame it got its right arm meleed off but it lasted a good 16 missions. This variant dropped the six standard Flamers and replaced them with four Heavy Flamer and replaced the older Anti-Missile System with the newer Laser Anti-Missile System. Not too shabby for a crate that just fell off a spaceship My last crate was a coil L, assassin and inferno srm great boost once I got the assassin out the work shop. Inferno INF-H3 (3080) 'Heavy' Scout/Striker In 3080 the T3 was updated to take advantage of the new Heavy Flamer. Eight new Mechs have been added to the world of BattleTech, including seven classic designs from the original board game along. I just got a COIL-L and a whole Phoenix Hawk. The eighth and final mech is unknown for now, but it's a brand-new design created exclusively for Battletech and it promises to be a beast: The trailer indicates that it's a 90-ton unit, putting it squarely in the middle of the massive Assault class. Post your best 'Heavy Metal Crate' score here. It tells the story of a small border skirmish that expands rapidly, pulling in.
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